
From a conversation with special forces. How to behave in a combat zone: space control, shooting rules, firing, changing the store, finding shelter, and more.
- Survival in a duel is when you are alive at the "exit". As far as possible safe and sound. Injury or trauma reduces the chances of survival. Minimize the degree of damage to your loved one by all available means. Of two evils choose the less.
- Survival is achieved not only by timely defeat of the enemy, but also by escaping from under his fire (not to be confused with flight). Sometimes it is more important to protect yourself than to hit the enemy.
- The heroism of some is often a payback for the carelessness of others. Further from the gouging - there is less chance of becoming a hero … posthumously. (God bless those whose job is to risk their lives to rake someone else's …)
- Do not point the weapon at a person if you are not going to shoot him. Suddenly he will be upset, but not scared. You have to shoot, but you're not ready. It can be inconvenient …
- Don't confuse the willingness to shoot with the desire to shoot at a live target.
- Do not forget about the standard security measures - they are also not sucked from the finger.
- In case of a real threat - sit down and move to the side before reaching for the weapon, or do it at the same time. Better to be alive and unarmed than full of holes with a barrel.

- If possible, try to control the situation around (rear and flanks). It is not known how many of your opponents and where they are, especially if you entered the firefight unexpectedly.
- A "neutral" present during a firefight can also be dangerous. A stressful attack of heroism and the same stressful definition of "friend or foe" - and you can become another lucky person who has experienced the effect of receiving a "spring from a Belarus tractor" …
- If you think that you hit the target, it does not mean that it is so. And the greats are wrong …
- If you hit it, it doesn't mean that the target is no longer able to act. You didn't shoot with a howitzer, did you?
- Know the human anatomy to the extent necessary to understand the response to injury. You can't shoot too much yourself, and it's harder to deceive you …
- Know the places of guaranteed hitting of the target for the entire range of tasks - from stopping movement to destruction. And don't mix them up …
- Approach the defeated target carefully and from the side, which in case of malicious intent of the "underexpanded" will force him to make a few preliminary movements before he can see you and point a weapon at you. Make him worry …
- Don't let the enemy get between you and your partner. Vrazhina is not limited by anything in shooting, and you can fly from your own sidekick.

- Do not go into the line of fire of your partner. An extra hole in the ass won't cure constipation …
- Control the space in front of and behind the enemy. Remember: the bullet does not choose the victim - the shooter aims the weapon … The shooter is also responsible for the actions.
- In most cases, the rule is: I don't see - I don't shoot. Behind the door may be your own, and behind the enemy - innocent …
- In order not to get bored in the shootout - count the shots, your own and the adversary. Suddenly he runs out of cartridges, and he is ashamed to ask. And about your ammunition, you may be surprised: it seems like I fired twice, but they are no longer there … Count: how much I loaded, how much I shot.
- Remember the rule "7 + 9". The cartridge in the chamber when replacing the magazine …
- Do not carry bullets in bulk. Sterility in pockets or pouches is a big question. You will sit and blow off dust and sand instead of charging. This is in a combat situation!..
- When loading the magazine, hold the cartridges in a non-firing hand. Suddenly - "tanks from around the corner"? You need to shoot, but where are you going to put the cartridges?
- Store inserted - check. Don't rely on a click - you never know any noise in the shootout …
- Do not leave an empty store. Take care of the materiel - it can come in handy in the same battle.
- Misfire, out of cartridges, change of store - sit down (down and to the side), preferably for cover. Or "dump".

- When loading and replacing the magazine, look around, and not at the cartridges and / or the magazine - control the situation.
- Do not confuse the concepts of "hide" and "take cover". The first is from the eyes, the second is from the bullets.
- When choosing a cover, remember to protect the rear and flanks.
- Remember about ricochets - yours and others, vertical and horizontal … In a real situation, they can be used or should be avoided. In the shooting range and on the shooting range, no one even remembers about ricochets …
- Maintain visual and voice contact with team members at all times.
- Use the protective elements of the shooting positions. Use any defense … Improvise.
- If from the joy of the given chance you cannot move, say: "Not two!" How it works is not known (and it is not important), but if you remember, it will help. Deprives the enemy of the possibility of shooting at a stationary target …
- Coming out of the fire, do not forget to check the number of holes in the body. To celebrate, you may not notice new and even superfluous …
- Pay attention to how the enemy behaves, how he works with weapons, in what manner - this can be very valuable information … for telling friends over a glass of beer. An attentive fighter is more likely to have a picnic.
- As smoke without fire, so there is no shadow without you. Consider lighting when approaching corners. A shadow, by the way, may be from other participants in the "male conversation" …

- Don't jump around the corner like in American films - you will collect everything that flies. And even their own people from such a "exit from the stove" can shoot …
- Approaching the corners, make sure that the trunk or other parts of the body do not give you away. Let the "surprise" be …
- Do not compete in the speed of thought and bullet. In an extreme situation, only skills trained to automatism work. And only if they do not contradict the real situation. If you don't have such skills, then … How did you get into such a mess? At least there is an instinct for self-preservation?
- Anything that can be used to create your advantage in a duel must be used. Shelter, terrain, covering, surface, natural and artificial lighting (shadow and darkness too), position and brightness of the light source, etc. Cunning, bluffing, knowledge of a particular type of psychology, etc. The finer the sense of space, the more adequate the reaction to the situation, the greater the range of possibilities …
- If you survive on your own, you will help another to survive. Reckless heroism and self-sacrifice are unaffordable luxury. You have to be more modest …
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